COMPUTE! The Journal for Progressive Computing ISSN 0194-357X COMPUTE! began publishing in Nov/Dec 1979 (when it was called COMPUTE.). It was started after acquiring The PET Gazette in 1979, and absorbing Pet User Notes and 6502 User Notes. It acquired Recreational Computing in November 1981 and Home and Educational Computing (formerly PCC Newspaper) in March 1982. COMPUTE!'s Gazette was spun off as a separate magazine in July 1983, with exclusively VIC-20 and 64 material, and COMPUTE!'s PC was spun off in 1987 with IBM coverage and an included floppy disk. In January or February 1984, COMPUTE! added PC coverage, and in May 1988, COMPUTE! changed its focus to PC clones and stopped publishing type-in programs. COMPUTE! was bought by Ziff-Davis, then General Media, changed its name to COMPUTE and ceased publishing in September 1994 with vol. 16, no. 9. COMPUTE! can be searched through CARL Uncover at This partial index of COMPUTE! was entered by Dan Fandrich with help from Simon Weel Jeno E. Kontros . Matthew Sew Hoy ------------------------------------------------------------------------------- [...] Jan/Feb 1980 - Iss. 2 Sorting Sorts, Part 2, Memory Partition of Basic Workspace, Home Accounting, Plus An Easier Method of Saving Data, Machine Language Versus Basic: Prime Number Generation/AIM 65, Basic Memory Map (Page 0): Aim, Kim, Sym, PET, Apple, Comparison of Microsoft PET Basic with Atari Basic, The Ouch in Atari Basic, Atari Basic, Part 2, Computer Programs and Your Ethics, Saving Memory in Large Programs, The Deadly Linefeed, Apparent Malfunction of the < Key, Using Direct Access Files with the Commodore 2040 Disk Drive, Null Return Simulator for PET Users, A Few Entry Points, Original/Upgrade ROM, Plotting with the CBM 2022 Printer, Inside the 2040 Disk Drive, A Sym-1 Message Scroller, Adapting Basic Programs from other Machines to the OSI, Proofread for your KIM, Notes on the Pulse-Counting Mode of the 6522, Tokens in OSI Basic. [...] May/June 1980 - Iss. 4 Keeping Up the Payments: Basically Useful BASIC, Inside Atari BASIC, Bit Files on a Small Computer, Using Pet's Second Cassette Buffer to Increase Memory Space, Enhancing Commodore's Word Pro III, Machine Language Tools, Algebraic Input for the Pet, Pet Data Copier, Cross Reference for the Pet, Structured Gaming in High School Computer Science, a Pet "Answer-Box" Program, Pet-GET with Flashing Cursor, PETting With A Joystick, Interview with Taylor Pohlman, Apple's Product Marketing Manager, Introduction to 3-D Graphics for your Atari, Atari Tape Data Files: A Consumer Oriented Approach, "Enter" With Atari, Atari Program Saving, Part II, BAM for Commodore Drives, Cheep Print, Part II, Relocate Pet Monitor Almost Anywhere. [...] January 1981 Load PET Programs Into the Apple II, Player-Missile Graphics for Atari, The Atari DOS, The Kernel of the OSI Operating System, Fixing LOADing Problems on the PET, Spooling with the PET Disk, Expanding KIM. February 1981 Using the Atari as a Terminal for Telecommunications, Attach a Printer to the Atari, Double Density Graphing on C1P, Commodore Disk Systems, PET Crash Prevention, A 25¢ Apple II Clock March 1981 Machine Language Programming for Beginners, Getting the Most from your PET Cassette Deck, Apple and Pascal, Flipping your Apple Disk, Designing your own Atari Character Sets, Renumber for Atari, An Atari Disassembler, Six-fun Shootout Game for OSI C1P, PET Machine Language Graphics. April 1981 How to be a VIC Expert, Resolving the Applesoft and Hires Graphics Memory Conflicts, Atari SuperCube, String Arrays in Atari, Memory Partition in PET, PET Relative Files, Working with BASIC 4.0, Commodore File I/O, ROM Expansion for Commodore PET. May 1981 Named GOSUB/GOTO in Applesoft, Generating Lower Case Text on Apple II, Copy Atari Screens to the Printer, Disk Directory Printer for Atari, Realtime Clock on Atari, PET BASIC Delete Utility, PET calculated Bar Graphs, Running 40 Column Programs on a CBM 8032. June 1981 Computer Using Educators (CUE) on Software Pricing, Apple II Hires Character Generator, Ever-expanding Apple Power, Color Burst for Atari, Mixing Atari Graphics Modes O and 8, Relocating PET BASIC Programs, An Assembler In BASIC for PET, QuadraPET: Multitasking! July 1981 Home Heating and Cooling, Animating Integer BASIC Lores Graphics, The Apple Hires Shape Writer, Adding a Voice Track to Atari Programs, Machine Language Atari Joystick Driver, Four Screen Utilities for the PET, Saving Machine Language Programs on PET Tape Headers, Commodore ROM Systems, The Voracious Butterfly on OSI. August 1981 Minimize Code and Maximize Speed, Apple Disk Motor Control, A Cassette Tape Monitor for the Apple, Easy Reading of the Atari joystick, Blockade Game for the Atari, Atari Sound Utility, The CBM "Fat 40", Keyword for PET, CBM/PET Loading, Chaining and Overlaying. September 1981 The Column Calculator, What is a Modem and Why Do I Need One?, PET, Apple, Atari: On Speaking Terms, A Tape "EXEC" for Applesoft, A Self-altering Program for Apple II, Positioning P/M Graphics and Regular Graphics in Memory, An Atari BASIC Sort, Shoot, an Arcade Game for Atari, Exploring OSI's Video Routine, PET Tape Append and Renumber, All About LOADing PET Cassettes. October 1981 Automatic DATA Statements for CBM and Atari, VIC News, Undeletable Lines on Apple, PET, VIC, Budgeting on the Apple, Switching Cleanly from Text to Graphics on Apple, Atari Cassette Boot-tapes, Atari Variable Name Utility, Atari Program Library, Train your to PET to Run VIC Programs, Interface a BSR Remote Control System to PET, A General Purpose BCD to Binary Routine, Converting to Fat-40 PET. November 1981 SuperPET: A Preview, Japanese Micros: A First Look, Introduction to Binary Numbers, An Apple Primer, Page Flipper for Apple, An Atari Database System, A Program for Writing Programs on the Atari, Atari Textplot, OSI Relocation, the PET Speaks, Inversion Partitioning, A Personal News Service on PET, Bits, Bytes and Basic Boole. December 1981 Saving Fuel $$ (Multiple Computers: versions for Apple, PET, and Atari), Unscramble Game (multiple computers), Maze Generator (multiple computers), Animating Applesoft Graphics, A simple Printer Interface for the Apple II, A Simple Atari Wordprocessor, Adding High Speed Vertical Positioning to Atari P/M Graphics, OSI Supercursor, A Look At SuperPET, Supermon for PET/CBM, PET Mine Maze Game. January 1982 - Vol. 4, No. 1, Iss. 20 Invest (multiple computers), Developing a Business Algorithm (multiple computers), Apple Addresses, Lowercase with Unmodified Apple, Cryptogram Game for Atari, Superfont: Design Special Character Sets on Atari, PET Repairs for the Amateur, Micromon for PET, Self-modifying Programs in PET BASIC, Tinymon: a VIC Monitor, Vic Color Tips, VIC Memory Map, ZAP: A VIC Game. February 1982 - Vol. 4, No. 2, Iss. 21 Insurance Inventory (multiple computers), Musical Transposition (multiple computers), Multitasking Emulator (multiple computers), Disassemble Apple Programs from BASIC, Plotting Polar Graphs on Apple, Atari P/M Graphics Made Easy, Atari PILOT, Put A Rainbow in your Atari, Marquee for PET, PET Disk Disassembler, VIC Paddles and Keyboard, VIC Timekeeping March, 1982 - Vol. 4, No. 3, Iss. 22 Word Hunt Game (multiple computers), Infinite Precision Multiply (multiple computers), Atari Concentration Game, VIC Starfight Game, CBM BASIC 4.0 To Upgrade Conversion Kit, Apple Addresses, VIC Maps, EPROM Reliability, Atari Ghost Programming, Atari Machine Language Sort, Random Music Composition on PET, Comment Your Apple II Catalog. April 1982 - Vol. 4, No. 4, Iss. 23 Track Down Those Memory Bugs (multiple computers), Shooting Stars Game(multiple computers); Intelligent input Subroutines (multiple computers), Ultracube for Atari, Customizing Apple's Copy Program, Using PET/CBM In The High School Physics Lab, Grading Exams on a Microcomputer (multiple computers), Atari Mailing List, Renumber VIC Programs The Easy Way, Browsing the VIC Chip, Disk Checkout for PET/CBM. May 1982 - Vol. 4, No. 5, Iss. 24 VIC Meteor Maze Game, Atari Disk Drive Speed Check, Modifying Apple's Floating Point BASIC, Fast Sort For PET/ CBM, Extra Atari Colors Through Artifacting, Life Insurance Estimator (multiple computers), PET Screen Input, Getting The Most Out Of VIC's 5000 Bytes. June 1982 - Vol. 4, No. 6, Iss. 25 Outpost Game (multiple computers), Apple Pascal Lister, Income Property (multiple computers), VIC Intelligent Videodisc System, Atari Disk Operating Systems, PET/Apple Search, A Self-modifying Atari P/M Utility, Use Atari Joysticks with VIC, VIC/PET Program Transfers. July 1982 - Vol. 4, No. 7, Iss. 26 Gold Miner Game (Atari and VIC), IRA Planner (multiple computers), Atari Video Graphics, Apple DOS Changer, Super QuadraPET, VIC Overview, Maze Race (multiple computers), Direct Access File Editor (PET and Atari), VIC Super Expander Memory Map, Using The 6560 Video Interface Chip, PET Compactor, Headless FORTH Metacompilation, Test RAM Nondestructively (multiple computers). August 1982 - Vol. 4, No. 8, Iss. 27 The New Wave Of Personal Computers, Household Budget Manager (multiple computers), Word Games (multiple computers), Color Computer Home Energy Monitor, Intelligent Apple Filing Cabinet, Guess That Animal (multiple computers), PET/CBM Inner BASIC, VIC Communications, Keyprint Compendium, Animation With Atari, VIC Curiosities, Atari Substring Search, PET and VIC Electric Eraser. September 1982 - Vol. 4, No. 9, Iss. 28 Apple and Atari and the Sounds of TRON, Commodore Automatic Disk Boot, VIC Joysticks, Three Atari GTIA Articles, Color Computer Graphics, The Apple PILOT Language, Sprites and Sound on the Commodore 64, Peripheral Vision Exerciser (multiple computers), Banish INPUT Statements (multiple computers), Charades (multiple computers), PET Pointer Sort, VIC Pause, Mapping Machine Language, Editing Atari BASIC With the Assembler Cartridge, Process Any Apple Disk File. [...] December 1982 - Vol. 4, No. 12, Iss. 31 Computers in the Home: 1990, Simulator: A Modeling Planner (multiple computers), CalCalc: Computerize Your Diet (multiple computers), All Sorts of BASIC Sorts, Is Your TV a Radiation Hazard?, VIC and PET PILOT Interpreter, Hidden Maze (multiple computers), Understanding VIC High Resolution Graphics, Making the Turtle Count, Extrapolations: Beat the "Applesoft Renumber" Blues, Machine Language: Hexed, A Universal Program Lister (VIC, PET), Renumber for Atari, VIC Block SAVE and LOAD, TextPlot II (Atari), Commodore 64 Sprite Editor, Tiny Aid for VIC-20, Atari PEEK and POKE alternatives, Paper Monitor Switch for 2022 Printer, A Floppy with a Strange Device, VIC File Clerk, Undeletable Lines, Revisited, Atari Moving Message Utility, Restore (N) in Applesoft, Codemover, Checkbook (VIC), Speed Limit for your Atari, A Graphics Plot for the Epson MS-80 Printer, Flashing Prompt for VIC and PET, Recreational Computing Back Issues. January 1983 - Vol. 5, No. 1, Iss. 32 Sound Synthesis And The Personal Computer, Juggler And Thunderbird Games (multiple computers), Music And Sound Programs (multiple computers), Writing Transportable BASIC, Home Energy Calculator (multiple computers), All About Commodore WAIT, Supermon 64, Perfect Commodore INPUTs, VIC Sound Generator Copy VIC Disk Files, Commodore 64 Architecture. [...] March 1983 - Vol. 5, No. 3, Iss. 34 An Introduction to Data Storage (multiple computers), Mass Memory Now and in the Future, Games: Closeout, Boggler, Fighter Aces, Letter and Number Play (all for multiple computers), VIC Music, Direct Atari Disk Access, Automatic Commodore Program Selector, PET Quickplot, A Commodore Gotcha, VIC and Atari Memory Management, Friendly VIC INPUTs. April 1983 - Vol. 5, No. 4, Iss. 35 Selecting the Right Word Processor, Air Defense (multiple computers), Commodore Structure BASIC, Retirement Planner (multiple computers), Dr. Video For Commodore, Atari Filefixer, Video 80: 80 Columns For the Atari, VICword Magic Commodore BASIC, A BASIC Hex Editor For VIC, VIC Music Theory. May 1983 - Vol. 5, No. 5, Iss. 36 The New Low-Cost Printer/Plotters, Jumping Jack (multiple computers), Deflector (multiple computers), VIC Kaleidoscope, Graphics on the Sinclair/Timex, Bootmaker For VIC, PET and 64, VICSTATION: A "Paperless Office" The Atari Musician, Puzzle Generator (multiple computers), Instant 64 Art, 64 Odds And Ends, Versatile VIC Data Acquisition, POP For Commodore. June 1983 - Vol. 5, No. 6, Iss. 37 How To Buy The Right Printer, The New, Low-Cost Printers, Astrostorm (multiple computers), The Hawkmen Of Dindrin (multiple computers), MusicMaster For The Commodore 64, Commodore Data Searcher, Atari Player/Missile Graphics Simplified, VIC Power Spirals, UnNEW For The VIC and 64, Atari Fast Shuffle, VIC Contractor, Commodore Supermen Q & A. July 1983 - Vol. 5, No. 7, Iss. 38 Constructing The Ideal Computer Game, Techniques For Writing Your Own Adventure Game, SpeedSki And Time Bomb (VIC), Castle Quest And Roadblock (Atari), RATS! And Goblin (64), How To Create A Data Filing System (multiple computers), How To Back Up Disks For VIC And 64, Atari Artifacting, All About The Commodore USR Command, TI Mailing List, Visiting the VIC-20 Video, part III, Atari Laser Gunner II: A Vertical Blank Enhancement, How the VIC/64 Serial Bus Works, Timex/Sinclair Screenscrolls, Circles, PET Uncompactor, Atari Sound Experimenter, VIC Musician, Commodore Programmer's Alarm Clock, Stars, Commodore REM revealed, VIC Bitmapping. August 1983 - Vol. 5, No. 8, Iss. 39 Weather Forecaster (multiple computers), First Math And Clues (multiple computers), Converting VIC And 64 Programs To PET, Atari Verify, Apple Bytechanger, VIC And 64 Escape Key, Banish Atari INPUT Statements, Mixing Graphics Modes On The 64, VICplot, VIC/64 Translations: Reading The Keyboard, Musical Atari Keyboard, VIC Display Messages. September 1983 - Vol. 5, No. 9, Iss. 40 Games That Teach, Caves of Ice, Diamond Drop, Mystery Spell, and Dots (multiple computers), VIC Pilot, Ultrasort (VIC, 64, PET), Easy Atari Page Flipping, Computer Aided Design On The TI, Relative Files On the VIC/64, Atari Fontbyter, TI Sprite Editor, All About Interrupts (multiple computers), Cracking The 64 Kernal, Making Change On The Timex/Sinclair, Build Your Own Random File Manager (multiple computers). October 1983 - Vol. 5, No. 10, Iss. 41 Computer Games By Phone, Coupon File (multiple computers), Dragon Master And Moving Maze (multiple computers), Merging Programs From Commodore Disks, Atari Master Disk Directory, Sprites In TI Extended BASIC, Commodore EXEC, Multicolor Atari Character Editor, High Speed Commodore Mazer, Apple Sounds, Extra Instructions (multiple computers), Commodore DOS Wedges, Invisible Disk Directory For VIC And 64. [...] February 1984 - Vol. 6, No. 2, Iss. 45 What Makes A Good Game, Circus (multiple computers), Quatrainment (multiple computers), Commodore 3-D Drawing Master (Apple version also included), Speedy BASIC For VIC And 64, Dr. Video 64. March 1984 - Vol. 6, No. 3, Iss. 46 All About Adding Peripherals, Modern Memory: The Future Of Storage Devices, Roader (multiple computers), Barrier Battle (multiple computers), Programming The TI: File Processing, Sound Shaper (multiple computers), Commodore Floating Subroutines, Big Buffer For Atari. April 1984 - Vol. 6, No. 4, Iss. 47 Apple's Macintosh Unveiled, Securities Analysis (multiple computers), Worm Of Bemer (multiple computers), Programming The TI: File Processing, Part 2, 1540/1541 Disk Housekeeping, Hidden Atari DOS Commands, Function Keys For The Apple, TI Tricks And Tips, Super Directory (multiple computers). May 1984 - Vol. 6, No. 5, Iss. 48 The Digital Palette: Fundamentals Of Computer Graphics, How Graphics Tablets And Light Pens Work, Picture Perfect For Atari And Commodore 64, 64 Hi-Res Graphics Editor, Snertle (multiple computers), Pentominos: A Puzzle-Solving Program (multiple computers), A BASIC Cross-Reference (PET, 64). June 1984 - Vol. 6, No. 6, Iss. 49 Choosing The Right Printer: The Easy Way To Hard Copy, Pests (multiple computers), Olympiad (multiple computers), Programming The TI: TI Graphics, MacroDOS For Atari, Part 1, Apple Variable Save, Programming 64 Sound, Part 1, Apple Input And Menu Screens. July 1984 - Vol. 6, No. 7, Iss. 50 Evolutionary To The Core: The Apple IIc Heads For Home, The ABC's Of Data Bases, Statistics For Nonstatisticians (multiple computers), Bunny Hop (multiple computers), Blueberries (multiple computers), Atari Artist, Applesoft Lister, Program Conversion With Sinclair BASIC And TI BASIC, Commodore 64 ROM Generations. [...] September 1984 - Vol. 6, No. 9, Iss. 52 New Trends In Educational Computing, Choosing the Best Educational Software, Missile Math (multiple computers), Lightsaver (multiple computers), Multiple Choice Quiz Generator (multiple computers), Lightning Soft (multiple computers), Commodore Autoboot, Apple Editing Hints, Atari Paddle Fixer, Musical TI Keyboard. [...] December 1984 - Vol. 6, No. 12, Iss. 55 Special Home Applications Issue, Controlling Your Home by Computer, Inside MSX, Things In The Dark (multiple computers), Chess (multiple computers), Machine Language: A Simple Sort C64, 64 Paintbox, VIC Music- maker, Applesoft Searcher, Conic Curve Plotter (C64), The Basics of Commodore 64 Hi-Res Graphics, IBM Personalized Form Letters. January 1985 - Vol. 7, No. 1, Iss. 56 VIC/64 TurboTape: tape at disk speeds, Music in the Computer Age, Inside MSX, Paratrooper (multiple computers), Rescue of Blondell (Commodore/Atari), Guitar Tuner (multiple computers), Which Computer Language is Best?, Machine Language Multiplication, Part 1, Enhanced Applesoft Input, Atari Terminal Program, IBM Pie Chart Maker. February 1985 - Vol. 7, No. 2, Iss. 57 Special Games Issue, The New Atari, Fame Games, Birth of a Computer Game, Acrobat (multiple computers), Terminal Program for VIC & 64, Programming the TI Without a Math Background, Adding Sound Effects to Atari, Rebound: Machine Language IBM Game, Apple Bowling Champ, 64 Sound Effects. March 1985 - Vol. 7, No. 3, Iss. 58 RGB Versus Composite Video, Space Caverns (multiple computers), SpeedScript 3.0: All ML Word Processor for Commodore 64, Bearmath (PC), Threading Disassembler (64, VIC-20, PET), PCjr Memory Compatibility, Atari Disk RX, Automatic Atari DATAline Generation, Auto-Applesoft. April 1985 - Vol. 7, No. 4, Iss. 59 VIC/64 TurboDisk: Load Programs 300 Percent Faster, Speedscript 3.0: All ML Word Processor for Expanded VIC 20, Next Generation Computers at Winter CES, Mindbusters Logic Game (multiple computers), IBM Graphics Printer Switch Settings, Creating Atari Machine Language Strings, Commodore File Protector, IBM BASIC's Undocumented SHELL Command, Apple Superfont: Custom Characterset Graphics for the Apple, May 1985 - Vol. 7, No. 5, Iss. 60 GEM: A New Look for IBM and Atari, Home Financial Calculator (multiple computers), Space Dodger (multiple computers), SpeedScript 3.0: All ML Word Processor for Atari, Programming the TI: Japanese Characters, IBM Personal Computing: Titling Your Vacation, ScriptSave: Automatic Disk Saves for Commodore 64 SpeedScript 3.0, Dynamic Function Keys for VIC & 64, IBM Disk Rx, Apple IIc RAM Disk Mover, Part 1, 64 Tape to Disk Transfer. June 1985 - Vol. 7, No. 6, Iss. 61 Speedscript 3.0: All ML Word Processor for Apple, Hands-On Report: The Commodore 128, How to Buy the Right Printer, Solving Common Printer Problems, Webster Dines Out (multiple computers), Computers and Society: Expert Systems and the Mass Market Micro, Telecomputing Today: Inside Xmodem, ESCaping on a LaserJet (PC), Atari: Analyzing the BASIC Bug, Programming the TI: Mutiple Choice Test, Housepainter: Inverted Video for the C64, Basic File Editor for Commodore, Page Flipping on the Atari, C64 Hi-Res Quick Clear, Unlock IBM BASIC Programs, Fast Atari Circles, Apple Universal INPUT, Hardcopy Sprites for C64, IBM Variable Lister, Apple IIc RAM Disk Mover Part 2, Commodore DISK Editor, TI Superfont, Apple ProDOS Variable Lister, Atari Cassette Filenames. July 1985 - Vol. 7, No. 7, Iss. 62 How to Buy the Right Database Program Amazing Online Databases, Softball Statistics (multiple computers), Fast Filer (multiple computers), Compilers, Computers and Society: Interpreters and Flow, Part 1, Commodore Recruncher, Extended Color Mode for Commodore, Atari LIST Scroller, Viewports in IBM BASIC, Apple SpeedScript 3.0 ProDOS Converter, Apple Automatic Proofreader, Moving Memory with ROM for 64 and VIC-20, Improving the Atari's Alphabet, Commodore 64 AutoPRINT. August 1985 - Vol. 7, No. 8, Iss. 63 A Tantalizing Peek at the Amiga, Animator (multiple computers), Computers and Society: Interpreters and Flow, Part 2, Buying the Right Educational Software, INSIGHT: Atari--Atari Input/Output, Programming the TI: Trivia Quiz, Archive: Two-Drive Backup for Commodore 64, Atari Color Mixing, Mousor: Escape Mode Cursor for the Apple IIc, Commodore 64 Headliner, Using the Commodore USR Function, Sound and Music on the Commodore 128, Part 1, COlorful Text for IBM Graphics, Advanced 1541 Disk Commands, IBM Filecopy, Apple Text Windows. September 1985 - Vol. 7, No. 9, Iss. 64 The Amiga: An In-depth Review, The Electronic University, Word Search (multiple computers), The Last Warrior (multiple computers), Compilers, Computers and Society: Interpreters and Flow, Conclusion, Telecomputing Today--SIG Wars, Programming the TI: The OPEN Statement, INSIGHT: Atari--Using Serial Input/Output, Commodore 64 Memory Manager, Saving Time and Memory: An Atari Variable Utility, Commodore 64 Disk Commander, Apple Fractals, Chess for IBM PC & PCjr, Commodore Bootstrapping, Atari Animation with P/M Graphics, Part 1, All About IBM Batch Files, Part 1, Jump Search, 128 Sound and Music, Part 2, Easy Apple Screen Editing. October 1985 - Vol. 7, No. 10, Iss. 65 Atari 520ST: A Hands-On Report, Amiga Goes IBM-Compatible, Expert Systems: Shortcut to Artificial Intelligence?, The Witching Hour (multiple computers), Laser Beam for Atari and Commodore 64, INSIGHT: Atari--Atari Disk Drive Compatibility, Programming the TI: Sprites in TI Extended BASIC, Save-with-replace: Debugged at Last, Dynamic Keyboard for Commodore Machines, Part 1, All About IBM Batch Files, Part 2, 64 Multicolor Graphics Made Easy, Apple II Pull-Down Menus, Using the Atari 130XE and DOS 2.5, Atari Animation with P/M Graphics, Part 2, Lightning Renumber for Atari. November 1985 - Vol. 7, No. 11, Iss. 66 Amiga's Amazing Graphics, An Overview of Telecommunications Software, Puzzler (multiple computers), Skyscape (multiple computers), Telecomputing Today: Faster Than a Speeding Byte, INSIGHT: Atari - Deactivating BASIC, IBM Personal Computing: A Promise of Things To Come, C64 3D Animated Graphics, IBM Graphics on a Monochrome Monitor, Commodore Dynamic Keyboard Part 2, Simple Assembling with IBM DEBUG, Save-wit-Replace: Debugged at Last Part 2, Atari REMover, Plus/Term for Commodore 1660 Modem, Atari Annimation with P/M Graphics Part 3, A Better Way to POKE on the C64, Adding TIME$ to Atari, Apple Program Protector. December 1985 - Vol. 7, No. 12, Iss. 67 SpeedScript Revisited: Enhancements To SpeedScript 3.0, Balloon Crazy (multiple computers), Memo Diary (multiple computers), INSIGHT: Atari - The Hidden Power of Atari BASIC, Apple Disk Booster, Atari Keypad, Million Colour Pallette for IBM PC, Computed GOTOs & GOSUBs for C64, Refurbisch Your C64, Apple ProDOS Disk Menu, Atari Fine Scrolling, Commodore Program Chaining, Commodore Dynamic Keyboard Part 3, Advanced Commodore 128 Video, Apple Hi-res Screen Dump, Disassembler for Atari. January 1986 - Vol. 8, No. 1, Iss. 68 SpeedCalc: All ML Spreadsheet Program for C64 & 128, Making Music with MIDI, Solitaire card game (multiple computers), The Beginners Page: The Power of Strings, INSIGHT: Atari - Do You Need a 16-bit Computer?, Telecomputing Today: The Face of Things to Come, Programming the TI: Music and Sounds, Disassembler 64, Introduction to AmigaDOS Part 1, Formatted Printouts for Commodore, Atari Cassette Verify, Apple Keyboard Customizer, IBM Advanced Funtion Key Techniques, C64 SpeedScript Fontmaker, Atari RESET Controller, Moving Marquee for C64, Line Deleter for Atari. February 1986 - Vol. 8, No. 2, Iss. 69 SpeedCalc: All ML Spreadsheet Program for Apple II, Genealogy of a Chip: The 68000 Yesterday, Today and Tomorrow, A Quantum Leap: From 6502 to 68000, High Rise (multiple computers), INSIGHT: Atari - Avoiding Memory Confusion in Atari BASIC, Programming the TI: Computerized Messages, IBM Personal Computing: Compiling BASIC, High-Speed String Search for Atari BASIC, IBM Screen Swapping, Speedy Strings for Commodore, Introduction to AmigaDOS Part 2, MessageMaker 64, C64 Program Profiler, Atari Typo Tool, Atari ST Doodler, Instant Apple Help Screens, IBM PrintScreen Protector, Apple Error-Trapping. [...] July 1986 - Vol. 8, No. 7, Iss. 74 Getting Down to BASIC's, C and the 68000, Hex War (multiple computers), Telecomputing Today: Electroninc Bulletin Boards - A Retrospective, INSIGHT: Atari - Tried and True Tools, INSIGHT: ST - Odd Facets of GEM, Programming the TI: A Beginning Reading Program, AmigaView: Programming in Modula-2, IBM Personal Computing: Hard Disks and the Home PC, Screen Handler 64, Atari Sound Developement System, IBM Keyboard Customizer, Advanced Programming on the Atari ST, Block PEEK and POKE for Atari, Screen Machine II: A Sketchpad with Pulldown Menus, Loading and Linking Commodore Programs Part 5, Apple ProDOS Catalog Sorter, Mandelbrot Graphics for Commodore. August 1986 - Vol. 8, No. 8, Iss. 75 The Commodore 64C - Report From The Summer Consumer Electronics Show, 16-Bit Explosion!: New Products for the Atari ST and Amiga, Tightrope (multiple computers), Softball Statistics for Atari ST, Computer and Society: Speak Softly and Carry a Big RAM, The Beginners Page: Advanced String Features, Telecomputing Today: This Fido's No Dog, AmigaView: A New Operating System, INSIGHT: GEM Quirks, Sprite 32 for C64, MODified Shapes for Atari ST, Batch Files with IBM BASIC, Guardian Angel for Apple DOS 3.3, Directory Plus for Commodore, The Logical Alternative: True-False Logic in Atari BASIC, Commodore SpeedScript to BASIC, Apple ProDOS Protector, Commodore 128 Machine Language Part 1, Foolproof Input for Amiga BASIC, The Screen Machine II Part 2, 64 Uncruncher. [...] October 1986 - Vol. 8, No. 10, Iss. 77 A Great Year for Games, Prisonball (Atari, Apple, C64), Lumpies of Lotis IV (PC), Pyramid Power for the Amiga, Programming the TI: More Solitaire, Computers and Society: A Nation of Thieves?, The Beginners Page: The Many Faces of PRINT, ST Outlook: The New ST BASIC, AmigaView: Getting Online, INSIGHT: Atari - A Special RAMdisk for the 800XL, Design 64, Amiga Math Graphics, Atari Fractal Dragons, Boot 64 for the 128, High-Speed String sort for Atari BASIC, TurboDisk for DOS 3.3 (Apple), PC Mini-Assembler, Mozart Magic (C128), ST Reversi, Commodore 128 Machine Language Part 3, 64 Screen Splitter. [...] December 1986 - Vol. 8, No. 12, Iss. 79 The MS DOS Invasion - An in-depth look at the fast-growing IBM PC-clone market, Cloning Your Own Compatible, Laser Strike (multiple computers), The Beginners Page: Arrays, ST Outlook: In Search of the Shortest ST Program, Word Count for SpeedScript (C64), Atari DOS Switcher, Commodore 128 Machine Language Part 5, Mail Merge for SpeedScript (C64), Access: Using All the 130XE's Memory, IBM PC/PCjr One-Liner, Fontier 128, Apple Math Graphics. [...] February 1987 - Vol. 9, No. 2, Iss. 81 New Technologies: Faster Mircroprocessors, More Memory, New Operating Systems, and Lasers that Read, Write and Print, Wari (multiple computers), INSIGHT: Atari - Number-Base Conversions, ST Outlook: Strong Showing at Fall COMDEX, AmigaView: The Latest Amiga Products, IBM Personal Computing: The CD ROMs Are Coming, Quick ProDOS Catalog for Apple II, Well-Behaved Batch Files (PC), Amiga Jigsaw, Atari SpeedScript Customizer, Full-Screen Shell for ST BASIC, File Compressor (C64), Label Master (C64). [...] May 1987 - Vol. 9, No. 5, Iss. 84 The New Music, Glossary of Electronics Music Terms, A Buyer's Guide to Music Software, Rememory, Computers and Society: A Look at an Era, Telecomputing Today: Twelve Special Bulletin Boards, AmigaView: Hardware Add-Ons, The Beginner's Page: Sound and Music in BASIC, The World Inside the Computer: A Magic State for Young Writers, INSIGHT: Atari -- RUN and INIT Vectors, IBM Personal Computing: The Mother Load of Software, ST Outlook: Tower of Babel, Synthesis (64), ShapeMaker for Apple II, Font Printer for the IBM/PCjr, 128 Colorswap, Six New Operators for Atari BASIC, Omega Sort (64), Atari Disk Sector Editor, Mirrors for IBM PC/PCjr, Solving Alphanumeric Puzzles on Your Home Computer, Hi-Res Text for Apple II, Hi-Res PRINT for Commodore 64, Indexing with Sorts (64). [...] July 1987 - Vol. 9, No. 7, Iss. 86 IBM Compatibles: The Universe Expands, Telecomputing with the Online Sevices, Weather Wizzard (multiple computers), AmigaView: Using Your Printer with the Amiga, ST Outlook: Journey from the Center of the ST Part 2, Player/Missile Magic (Atari), PFkey - BASIC 7 commands for C64, Zookeeper for the Amiga, Sprite Designer (C64), Disk Expander for Apple II, 1571 Utility Package, Medium Resolution Autorun for Atari ST, Text File Splitter for Atari, Converter: Graphics Conversion Utility for The Print Shop, IBM Printer Control, Auto-Display Hi-Res Picture Maker (Apple), Autoload: A Streamlined 130XE RAMdisk Loader, Smooth-Scrolling Billboard for C64, Vanishing Directory (PC/PCjr), Relative Files on the 1571 Disk Drive (C128). August 1987 - Vol. 9, No. 8, Iss. 87 CES and COMDEX: A Tale of Two Cities, Climber 5, Computers and Society: The Next Gutenberg Revolution, The World Inside the Computer: Robert Evans Meets the Xerox 4020, Telecomputing Today: A Conversion Experience, The Beginner's Page: Program Loops, IBM Personal Computing: What to Do About Junior, AmigaView: All About Icons, ST Outlook: Page Flipping, INSIGHT: Atari-Graphics: From BASIC to ML, 64 Eighty, BASIC Batch Files with Atari DOS, Math Graphics for Atari ST, Compress and Decompress (Apple), Fractal Mountains for Amiga, Pop-Up ASCII Table for IBM, XpressCard Filing System for the Commodore 64, ML Relocator (64), SoftSprite (Atari), The Power of ON-GOTO and ON-GOSUB (Atari), Chaining Programs in Applesoft BASIC, The C128's CHAR Statement, Comparing BASIC Programs (PC). [...] October 1987 - Vol. 9, No. 10, Iss. 89 Close Up: The Amiga 500,32-Bit Processing: Get Ready for the Next Wave, Marbles(multiple computers), Computers and Society: Son of a Nation of Thieves, The World Inside the Computer: Computer Learning Month,ST Outlook: ComputerEyes Video Digitizer, IBM Personal Computing: Bookshelf on a Desk, AmigaView: Behind the Workbench, INSIGHT: Atari - Machine Language Graphics: The Final Installment, The Beginner's Page: Detecting Keypresses, Telecomputing today: Top Modem, Chrome- Double Hi-Res Graphics Commands for Applesoft(Apple), A BUTTON Command(Amiga), Super Turtle Pilot(C64), Rid: A file deleter(IBM PC), Atari ST Menu Driver, Smooth Out(Atari), Nim: the Ultimate Binary Game, Double-Duty DOS(Apple), Dazzlers(IBM PC), Word War(Amiga), Stringing the Atari Screen. [...] December 1987 - Vol. 9, No. 12, Iss. 91 IBM's Newest Entry: All About the Personal System/2, Leaping Larry (Apple, Atari, C64), AmigaView: On the Cutting Edge, ST Outlook: BASIC File Dumper, SuperCount (C64, C128), Mystery Mania (PC/PCjr), Blipper (Apple), Atari Trace, Machine Language Routines for the Commodore 64 and 128, The Elementary Amiga Part 1, Atari Persistent RAMdisk, Total Disk Menu (C64), Karma for the Amiga, GET and PUT Graphics for Atari, Apple Kaleidoscope. January 1988 - Vol. 10, No. 1, Iss. 92 Computer Monitors: Making the Right Choice, Canfield - An Exciting High- Stakes Strategy Game (multiple computers), Computers and Society: The Power of HyperCard Part 1, INSIGHT: Atari - Beyond BASIC, AmigaView: The AmiExpo, ST Outlook: Anatomy of a Desk Accessory, Flexible Files (PC), Sprite Grabber for the C64, Softkey for Atari XL/XE, Time Stamp for IBM, Quick Check: Phone Number and Adress Filer for the ProDOS RAMdisk (Apple), The Elementary Amiga Part 2. [...] March 1988 - Vol. 10, No. 3, Iss. 94 Casino Blackjack (multiple computers), THe Amiga Virus, Computers and Society: Computers, Writing and AI, ST Outlook: Snooping into Your Disks, INSIGHT: Atari--More on Structure, Cursor Plus (Atari), Math Graphics for the IBM PC, The Elementary Amiga, Part 4, Color Pad (64), Math Draw for Amiga, Catalog to Text File (Apple). April 1988 - Vol. 10, No. 4, Iss. 95 Our Back Pages: A Decade of Reader's Feedback, Galacticon (multiple computers), Microscope: The Hazards of HyperCard, ST Outlook: Printing ST Pictures on a Laser Printer, The Elementary Amiga, Part 5, Apple ProDOS Date and Time Stamper, Screen Print for Atari, The Pyramid Game (Amiga), Tokenized and Untokenized Disk Files: A Tutorial, Movable Feasts: Calculating Easter (Amiga), Credit Scroll for the 64, Coverter (Apple), States and Capitals (PC), Automatic Menus for IBM PC, The New, Improved Bubble Sort. [From this point on, there are no longer program listings in the magazine.] May 1988 - Vol. 10, No. 5, Iss. 96 Hit the Road! - Six Hot Laptops, Personal Finance Special, The Commodore 128D, Quattro, OS/2 Blues for the PC World, New Drive - No Faster - for the C64, Hypertext on Apple II, Another Amiga Fat Agnes Chip, LaserWriter II, 512 Colors at Once in New ST Paint Program. June 1988 - Vol. 10, No. 6, Iss. 97 New Diversions - Five new trends in game software, 49 Flight Simulators, Picking a Paint Program, Arkanoid, WordStar 2000 Plus, Microsoft Works, Paperclip 64 Grows Up, Claris Gives AppleWorks Support, Help for a Sick AmigaDOS, Vaccine Meets Virus in the Mac, ST Means Mega Business. July 1988 - Vol. 10, No. 7, Iss. 98 Play Ball! 68 Super Sports Games!, Travel Time! - Around the World in 80 Columns, WordPerfect Executive, Tetris, Vendex HeadStart Turbo 888-XT, Microsoft Word 4.0, The Toshiba T1000, Multitasking DOS for PC, GEOS Hits the 128, Apple Hooks Up with MTV, Three New Amigas in Germany, Mac Takes on Windows, Hard Disk Inside the ST. August 1988 - Vol. 10, No. 8, Iss. 99 Homeward Bound - All About the Home-Office, Commodore Comeback?, Microsoft Works, IntelliType, Super Sneak Peeks for the PC, 64 Desktop Publishing, Apple Links Up the Rest of Us, Amiga Image Processing, Mac Flu, Build a Better ST Database. September 1988 - Vol. 10, No. 9, Iss. 100! Compute! Celebrating it's 10th year, Special Report: The Explosion in Home Computing, 100 Milestones in Computer History, Tandy's Deskmate Leaves Home, BASIC and GEOS Make Friends, New Chips Take Years Off Apples, Amiga's Monster Arcade Game, Newest Mac Desktop Buzzword, No Gloom, No Doom for ST.